![]() Hours and hours I spent, plugging in cheat codes - do not judge me, I was nine - so I could churn out endless waves of pointy little automatons and lay them out in different shapes. ![]() They should have called it Geometry Wars. Cossacks was unique in the sheer extent of ridiculously, ludicrously impractical formations you could put this infinite swathe of little men into. Indulge me for a moment here, but there is a divine pleasure to be had in organising RTS units. And yet it had the most sublime means of organising them. Cossacks, as I remember it, had no limit on unit numbers, which was a pretty big deal for the age of Age of Empires. My gateway drug to the RTS, only the drug is LSD. I love Cossacks - specifically Cossacks: European Wars, because it's the only one I played - for that very reason. A very specific, Eastern European, mounted, sort of cross-era renaissance man of a soldier, at once barbaric and civilised, ordered and chaotic. You can catch up with all of our Double-A Team pieces in our handy, spangly archive.Ĭossacks! What an odd choice of infantry unit to build a game around. ![]() The Double-A Team is a feature series honouring the unpretentious, mid-budget, gimmicky commercial action games that no-one seems to make any more.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |